A-Sigil of Myrkul

A-Sigil of Myrkul


At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)


Enchantment


standard:

not legal

future:

not legal

historic:
gladiator:

not legal

pioneer:

not legal

explorer:

not legal

modern:

not legal

legacy:

not legal

pauper:

not legal

vintage:

not legal

penny:

not legal

commander:

not legal

oathbreaker:

not legal

brawl:

not legal

historicbrawl:
alchemy:
paupercommander:

not legal

duel:

not legal

oldschool:

not legal

premodern:

not legal

predh:

not legal

RARITY

uncommon

SET

Alchemy Horizons: Baldur's Gate

NUMBER

A-168

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