A-Sigil of Myrkul
At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)
Enchantment
standard:
not legal
future:
not legal
historic:
legal
gladiator:
not legal
pioneer:
not legal
explorer:
not legal
modern:
not legal
legacy:
not legal
pauper:
not legal
vintage:
not legal
penny:
not legal
commander:
not legal
oathbreaker:
not legal
brawl:
not legal
historicbrawl:
legal
alchemy:
legal
paupercommander:
not legal
duel:
not legal
oldschool:
not legal
premodern:
not legal
predh:
not legal
High - Low