Alms
{1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.
"Helping people is mostly a matter of teaching them to help themselves." —Sisay, journal
Enchantment
standard:
not legal
future:
not legal
historic:
not legal
gladiator:
not legal
pioneer:
not legal
explorer:
not legal
modern:
not legal
legacy:
legal
pauper:
legal
vintage:
legal
penny:
not legal
commander:
legal
oathbreaker:
legal
brawl:
not legal
historicbrawl:
not legal
alchemy:
not legal
paupercommander:
legal
duel:
legal
oldschool:
not legal
premodern:
legal
predh:
legal
High - Low