Emerald Collector
Whenever Emerald Collector deals combat damage to a player, draw a card. When you draw your third card in a turn, conjure a card named Mox Emerald into your hand. This ability triggers only once. {2}{G}: Emerald Collector has base power and toughness 4/4 until end of turn.
Creature — Human Pirate
standard:
not legal
future:
not legal
historic:
legal
timeless:
legal
gladiator:
legal
pioneer:
not legal
explorer:
not legal
modern:
not legal
legacy:
not legal
pauper:
not legal
vintage:
not legal
penny:
not legal
commander:
not legal
oathbreaker:
not legal
standardbrawl:
not legal
brawl:
legal
alchemy:
legal
paupercommander:
not legal
duel:
not legal
oldschool:
not legal
premodern:
not legal
predh:
not legal
High - Low