
Naktamun Shines Again
(As this Saga enters and after your draw step add a lore counter. Sacrifice after III.) I — All creature cards you own with mana value 2 or less perpetually get +1/+1. II — Seek a creature card with mana value 2 or less and put it onto the battlefield. III — Creatures you control with mana value 2 or less gain flying until end of turn.
Enchantment — Saga
standard:
not legal
future:
not legal
historic:
not legal
timeless:
not legal
gladiator:
not legal
pioneer:
not legal
explorer:
not legal
modern:
not legal
legacy:
not legal
pauper:
not legal
vintage:
not legal
penny:
not legal
commander:
not legal
oathbreaker:
not legal
standardbrawl:
not legal
brawl:
not legal
alchemy:
not legal
paupercommander:
not legal
duel:
not legal
oldschool:
not legal
premodern:
not legal
predh:
not legal
High - Low