Outpost Siege
As Outpost Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
Enchantment
standard:
not legal
future:
not legal
historic:
not legal
gladiator:
not legal
pioneer:
legal
explorer:
not legal
modern:
legal
legacy:
legal
pauper:
not legal
vintage:
legal
penny:
legal
commander:
legal
oathbreaker:
legal
brawl:
not legal
historicbrawl:
not legal
alchemy:
not legal
paupercommander:
not legal
duel:
legal
oldschool:
not legal
premodern:
not legal
predh:
not legal
High - Low