Temur Ascendancy
Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.
Enchantment
standard:
not legal
future:
not legal
historic:
not legal
gladiator:
not legal
pioneer:
legal
explorer:
not legal
modern:
legal
legacy:
legal
pauper:
not legal
vintage:
legal
penny:
legal
commander:
legal
oathbreaker:
legal
brawl:
not legal
historicbrawl:
not legal
alchemy:
not legal
paupercommander:
not legal
duel:
legal
oldschool:
not legal
premodern:
not legal
predh:
not legal
High - Low