Temur Battle Rage
Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Instant
standard:
not legal
future:
not legal
historic:
legal
gladiator:
legal
pioneer:
legal
explorer:
legal
modern:
legal
legacy:
legal
pauper:
legal
vintage:
legal
penny:
legal
commander:
legal
oathbreaker:
legal
brawl:
not legal
historicbrawl:
legal
alchemy:
not legal
paupercommander:
legal
duel:
legal
oldschool:
not legal
premodern:
not legal
predh:
not legal
High - Low