Vampirism

Vampirism


Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.


Enchantment — Aura


standard:

not legal

future:

not legal

historic:

not legal

gladiator:

not legal

pioneer:

not legal

explorer:

not legal

modern:

not legal

legacy:
pauper:

not legal

vintage:
penny:
commander:
oathbreaker:
brawl:

not legal

historicbrawl:

not legal

alchemy:

not legal

paupercommander:

not legal

duel:
oldschool:

not legal

premodern:
predh:
RARITY

uncommon

SET

Visions

NUMBER

73

TYPE:

Normal

LOW

$ 0.05

MID

$ 0.27

HIGH

$ 14.99

MARKET

$ 0.19

TYPE:

EUR and TIX

EUR NORMAL

0.24

TIX

$ 0.12

RARITY

rare

SET

Multiverse Gift Box

NUMBER

6

TYPE:

EUR and TIX

EUR NORMAL

3.69

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